Emulation
made easy
on steamOS
EmuDeck takes care of everything.
Emulator installation & configuration, bezels, hotkeys, performance fixes and more.

Integrated with your Steam Library
We also set up your favourite launcher, EmulationStation or Pegasus

A lot more than games
- EmuDeck Compressor
Compress your games using the EmuDeck Compressor tool, saving up to 70% disk space!
- EmuDecky
Consult emulator hotkeys directly in Game Mode
- BIOS Checker
Validate your BIOS using the BIOS Checker tool. BIOS not included
- Cloud Saves
Backup your saves to the cloud. Cross platform sync available for our Patrons!
- SteamDeckGyroDSU
Enable your Steam Deck gyroscope for 3DS, Wii, and Wii U games
- Power Tools
Supercharge your Steam Deck to get maximum performance on emulation
All your favourite systems
Play all your favourite retro systems on the go

Video Guides
- SteamOS
- Windows
Download EmuDeck
EmuDeck updates over the internet so you will only need to download this installer just once
- steamOS
- Linux
- ChimeraOS
- Windows
+ Android
Need any help or want to contact the EmuDeck team?
Reddit | GitHub | Discord | Twitter / X | Latest Changelog | Read the Manual
Introducing Early Access
Interested in getting new features early? Support EmuDeck on Patreon for a sneak peek of the latest features like local Co-Op, Android or exclusive features like CloudSync for saved games or GameMode on Windows.
EmuDeck's policy regarding donationsWe are an open source project so we support the whole Emulation open source community.
EmuDeck's is in a special situation because it needs a lot of tools from some other developers so we want to make clear what means making a donation to EmuDeck and be transparent about our own internal rules
- If we add a third party tool or emulator we'll always ask permission to the developer of said tool.
- We won’t keep EmuDeck on new platforms like Windows exclusive for early access users for a long time, we will release a public beta to the public as soon as we have something stable enough and then work from there. Early access users will still get new features first if that doesn't contradict rule #1
- Everything we code inside our team will be kept as an early access feature, those features will be released to our early access users weeks or months before the public release. Some examples of this are CloudSyncs of saved games, direct multiplayer, bug fixes, optimizations of Emulators, etc.
- We will also give regularly donations to all the tools that EmuDeck uses, so donating to us will also allow us to contribute to the entire community.
EmuDeck would not be possible without all of these great tools and emulators